![]() ![]() After the move ends, the user's basic attack speed is increased for a short time. The first attack deals damage to opposing Pokemon and then throws them, and the second deals increased damage. Has the user attack twice in front of itself using its claws. The user can use Dragon Claw while creating distance at the beginning of this move to create a combo attack. ![]() Has the user back up to create distance before diving to attack in the designated direction, shoving opposing Pokemon. That being said, the directional dive from Dragon Rush can also be tempting in some cases. ![]() This packs a huge punch and works too well to pass up. Earthquake For The ComboĮarthquake works well when used right after Dig, as you'll be right in the middle of your target. It couples well will Earthquake and will let you be a menacing presence at objectives. ・Quickly moves your Pokemon in the designated location.ĭig will let you get in and out of fights smoothly, all while dealing decent AoE damage. The higher the Pokemon's attack, the more the damage increases. Increases the damage of basic attack critical hits. When the Pokemon uses its Unite Move, that Pokemon and the nearby ally Pokemon with the lowest HP are each granted a shield equal to 20% of their max HP. When basic attacks hit, the damage is increased by 1% of the opposing Pokemon's remaining HP. Has the user jump high into the air and crash forcefully to the ground, dealing damage to opposing Pokemon in the area of effect If this move is used inside Earthquake's area of effect, the ground will split open in the wake of the user, wideing this move's area of effect Has the user move quickly underground and jump out when they come in contact with an opposing Pokemon, dealing damage to opposing Pokemon in the area of effect and throwing them. Garchomp's moves can also be learned at an earlier level, which can be an advantage for the Garchomp users to match up during teamfights! Patch Notes: Balance Patch (December 9) Garchomp Move Changes (November 10th) The stats were also adjusted along with the evolution levels. They decreased the levels needed to achieve to evolve from Gible to Gabite and Gabite to Garchomp. There have been major adjustments with Garchomp's evolution levels and movesets learned on the December 9th update. Dragon Claw+ upgrade has changed from Lv. Earthquake+ upgrade has changed from Lv. Dragon Rush+ upgrade has changed from Lv. Adjusted to match the evolution levels. Evolution level to Garchomp changed from Lv. Evolution level to Gabite changed from Lv. Patch Notes: Balance Patch (January 20) Garchomp Move Changes (December 9) Move has been changed to have an additional effect of decreasing the opponent's movement speed with the second attack Move has been changed to have an additional effect of further slowing down opponent's movement speed for a short time the closer they are to Garchomp Move has been changed to have an additional effect of slowing down opponent's movement speed for a short time Move has been changed to have an additional effect of being immune to hindrances Damage taken while using this move has also been reduced Move has been changed to have an additional effect of further slowing the opponent's movement speed further when Dragon Claw is used in combo. Move has been changed to have an increased throwing effect Move has been changed to have an additional effect of increased defense and special defense for a short period of time ![]()
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